Session 28

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Session Notes
Part 1: Dawn of the First Day -72 Hours Remain-
1) Coppernight Hold (Sumner 3-29)
2) The Broken Tower (Garrett 4-5)
3) Orc Stronghold (Jim 4-19)
4) The Raiders' Hideout (Neil 4-25)
5) Temple of the Zealots (Quang 5-3)
6) The Search for Jim (Sumner 5-10)
7) And Then We Found Everything Out (Garrett 7-12)
8) Indiana Jim and the Temple of Doom (Jim 8-1)
9) Escape to the Shadowfell (Neil 8-23)
10) 3.5 Rears it's Ugly Head (Sumner 8-30)
11) It's Chult! And It's All Wacky! (Quang/Garrett)
Part 2: Brand New Day
12) Moral: Don't Touch Poor People
13) Mutiny!
14) Today's Session is Brought to You by the Letter 'L'
15) We're Solving a Puzzle!
16) In Which Quang Finds a Hat
17) Pull Switch -> Release Cthulhu
18) Neil's the Scout, So He Goes First
19) We're Going Home!
20) God Dammit, Jim
21) Alien Danger Dungeon
22) No Plot Element Left Behind
23) Wimpington Jr Explains the Universe
24) Everyone Hates You
25) No One Will Notice a New Brackish River
26) Rocks Fall Everyone Dies
Part 3: Twilight of the Crime King
27) Garrett's Shitty Gang
28) The Life and Death of Dr. Steel
29) Captured!
30) Let's Whine Some More, Guys
31) In Which Edwin Avoids Murdering His Parents

The Life and Death of Dr. Steel

Venturing off into town, the party sets out to kill Dr. Steel and wrest control of the neighborhood from his hands. Arriving at the Lucky Star, the party splits up to do some recon and find Dr. Steel himself. While the man of the hour was nowhere to be seen, the group did discover that the area was heavily guarded by Maruts and that Dr. Steel had a room on the top floor of the Lucky Star Hotel.

After some deliberation, the party decided to murder him in his sleep, after first paying a street urchin to set fires downstairs to distract the guards. After killing him, they intended to leave Mr. Steel's body in the jaws of the mechanical dragon that breathed fire from atop the casino itself.

A difficulty emerged, however, as the group realized that Dr. Steel could be brought back to life by his minions and would quickly seek vengeance on the party. After discussing several ways of solving this, the party decided to visit the devil, Rotten Maggots, who had previously traded goods for souls. Instead of being summoned by the calling card he had given the party way back during their initial visit to Wimpington Manor, the card opened a portal to the city of Hestavar on the Astral Plane. There, the party entered a bank, where a secretary introduced them to the same devil, who was not calling himself Mr. Monroe.

He owned the bank, as it turned out, and operated legally in the city, making deals of every conceivable form. He explained that the party couldn't sell Dr. Steel's soul for him, but upon checking his records, he discovered that Dr. Steel had already promised him his soul in exchange for the capital required to start his casino. The party did make one deal, however, offering information on Task Force Delta in exchange for the knowledge that Mr. Monroe had neither Jones nor Mr. Sol had sold their soul to him.

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