Session 21

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Session Notes
Part 1: Dawn of the First Day -72 Hours Remain-
1) Coppernight Hold (Sumner 3-29)
2) The Broken Tower (Garrett 4-5)
3) Orc Stronghold (Jim 4-19)
4) The Raiders' Hideout (Neil 4-25)
5) Temple of the Zealots (Quang 5-3)
6) The Search for Jim (Sumner 5-10)
7) And Then We Found Everything Out (Garrett 7-12)
8) Indiana Jim and the Temple of Doom (Jim 8-1)
9) Escape to the Shadowfell (Neil 8-23)
10) 3.5 Rears it's Ugly Head (Sumner 8-30)
11) It's Chult! And It's All Wacky! (Quang/Garrett)
Part 2: Brand New Day
12) Moral: Don't Touch Poor People
13) Mutiny!
14) Today's Session is Brought to You by the Letter 'L'
15) We're Solving a Puzzle!
16) In Which Quang Finds a Hat
17) Pull Switch -> Release Cthulhu
18) Neil's the Scout, So He Goes First
19) We're Going Home!
20) God Dammit, Jim
21) Alien Danger Dungeon
22) No Plot Element Left Behind
23) Wimpington Jr Explains the Universe
24) Everyone Hates You
25) No One Will Notice a New Brackish River
26) Rocks Fall Everyone Dies
Part 3: Twilight of the Crime King
27) Garrett's Shitty Gang
28) The Life and Death of Dr. Steel
29) Captured!
30) Let's Whine Some More, Guys
31) In Which Edwin Avoids Murdering His Parents

Alien Danger Dungeon

Our heroes deliver the chalice to Lord Wimpington only to discover that he needs more magical items to complete the ritual, which will cure Edwin's parents. They figure out quick that they're getting the run-around and seek out a different path, tracking Wimpington Jr back to the last place he was seen.

Packing up their supplies, The Five set off towards Amn, but quickly find themselves halted at the Cloud Peaks by an armed contingent of guards who claim to be enforcing an Amnish quarantine on the entire Sword Coast. They also meet a traveling merchant, hired by the Laranga Brothers to ship supplies to their mining camp somewhere in the eastern reaches of the mountains. Apparently, operations have stalled, and the brothers are requesting help from adventurers in the region. Checking their map, The Five find out that they've set up camp at almost the precise spot that Wimpington Jr was last seen alive.

The party didn't look a gift coincidence in the mouth and set off immediately towards the mine. When they arrive, they discover that the Laranaga Brothers have an extensive operation underway, searching for pre-Spellplague artifacts. They had planned on unearthing an ancient dwarven fortress deep under the mountain, but they've discovered a strange barrier in the way and need the help of a skilled team of adventurers to find a way through.

Getting right to work, the party dives in, only to find a large alien fortress, apparently built by the same bird creatures they rescued from the Sultan's prison back in Session 16. They also find the Green Cloaks, who've managed to get themselves trapped and need the party's help to escape. After killing a few white bird robots (and almost getting infected with white head spheres) the group manages to get them free and open up a path into the inner chamber and the ancient dwarven fortress. However, the Green Cloaks, being idiots, manage to get themselves incinerated at the last minute, leaving The Five to explore the inner chamber alone.

Inside they find another headless giant, as well as a third symbol. Using the head-entering ritual they learned in the desert, the party enters the beast.

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