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From 4th Edition
Part 3: Twilight of the Crime King
Uh oh! There's trouble brewing in the City of Brass. The law has finally caught up with The Crime King and you've been deputized by an alien task force to catch him and put him away. To get to him, you're going to have to fight your way through The Seven and acquire the six special keys needed to unlock his hideout.
Staring Thuroban as "Charlie."
The Seven
- The Crime King
- The Team : Identity Unknown
- The Noble : Identity Unknown
- The Everyman : Identity Unknown
- The Businessman : Identity Unknown
- The Aviator : Mr. Amadeus Sol
- The Thief : Jones and Company
Important Resources
- The Forgotten Realms Wiki.
Read this early and often. The articles are short and concise and it helps keep everyone on the same page about where our adventures fit in to the established lore. Don't forget, however, that most of the content for the wiki is Pre-Spellplague so supplement it with the Forgotten Realms Campaign Guide. - Mysteries Page.
I'm going to keep updating this page with our current "mysteries," but be aware that unlike before, they all have answers now (probably). It's still a good way to refresh your memory on plot threads that you may have forgotten. - Maps.
We use these in sessions every now and again. This is where to find them.
Less Important Resources
- Hungry Blades.
This is the article about you. - Agnar Theatre. Updated 3-19
I'm honestly not sure if you'll cross paths with Agnar's Men again, so I figured I'd keep you up to date on their current escapades (updated once every couple sessions.)
